![]() What’s great about Autocracy: +1/+2 Happiness from Defensive/Offensive Buildings - Castle and up, Barracks and up Wounded units inflict more damage Reduced Maintenance and Gold Purchasing of Units Build Courthouses faster and gain +3 Happiness from them, offsetting the Happiness cost of a City Increased Production of Military Units and +15 Starting Experience Double Strategic Resources to support more Units Double Spy Stealing rate to catch up Technologically while on the warpath Gain Influence over any City-State you can Demand Tribute from Clausewitz's Legacy - gain a big +25% increase in Combat Strength for 50 Turns after adopting - steamroll the rest of the world and finish a Domination Victory!Ĭhoose Autocracy if. What isn't so obvious is how following this Ideology can help you win Diplomatically or Culturally. You will also be able to maintain positive Happiness in order to allow City Growth throughout your Empire when capturing more of your opponents' Cities. The doubling of Strategic Resources will help you support many more of the powerful late-game units, as well. Your units will be cheaper to buy and that will be easier to do with less overall upkeep when you have a massive Military. Autocracy's benefits for Domination are very clear, given there is a 50-turn boost to combat strength of all your military forces and big boosts to producing Military units along with more Experience for those new units. Look to the main Ideology page to learn some of the drawbacks of having a different Ideology than other in-game Civs, along with a summary of the perks your Civ will get when following it. This Guide will highlight the benefits of choosing to follow this Ideology and strategies you can use to help get the most of its Tenets. The Autocracy Ideology is best-suited for those playing a Civ seeking a Domination, Cultural, or Diplomatic Victory in Civilization 5: Brave New World. ![]() ![]() Specialists consume less food and generate less Unhappiness than regular Citizens Foreign Legion - Units specialized in fighting away from home that keep the unique Promotion when Upgraded to Infantry Golden Ages last 50% longer +Happiness for Economic and Growth buildings like Banks, Mints, Hospitals, and Medical Labs Increased City Combat Strength for Defense Gain Influence each turn you have a Trade Route with each City-State Buy Spaceship Parts with Gold Increased Production of Military Units and +15 Influence for gifting one to a City-State Easy Tourism boost from all Cities with a Broadcast Tower.įreedom is the best ideology of choice if you are going for any victory except domination/ Due to its focus on great persons and specialists it is not the most suited for domination game styles. Diplomatic Victory also relies somewhat on Science to get to the Era required for the World Leader vote, and Freedom is great for that. With a smaller Military and Tall Cities running many Specialists, you will have a lot of gold output to help you buy off the others. It is a very easy-to-acquire boost that will help with those City-States that have had long-standing Alliances with other Civs. Freedom is a popular choice for Diplomatic Victory, for you can gain Influence with City-States simply by having a Trade Route with them, and that will give you more votes in the World Congress. ![]() ![]() The Freedom Ideology is best-suited for those playing a Civ seeking a Scientific, Cultural, or Diplomatic Victory in Civilization 5: Brave New World. In this Article we will be going over the three ideologies in the game and why they are useful in their respective ways Freedom The first two civilizations to adopt a certain Ideology will receive one or two free Early Adopter tenets, thus granting an advantage to the development of their Ideologies. These tenets are unlocked by accumulating Culture. Each Ideology has a three-tiered set of sixteen tenets. ![]()
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